![]() Learn to Fly is a fairly short play there are only 3 gliders, 3 rockets, and 4 upgrade meters. Obtaining every achievement nets the player a game win. It is additionally possible to select the ramp to launch from, though higher ramps require more unlocked achievements and feature more difficult goals. The breakdown for the monetary reward factors in Flight Distance, Max Altitude, and Flight Duration, of which the last item controls a multiplier on the total reward. Fuel is limited though, and exhausting all the fuel causes the rocket to stop working for the remainder of the flight.Īfter each day, money is earned based on how each flight was performed. Once acquired, the space bar can be pressed (and held down) to activate rocket boosters. The gameplay makes use of the right and left arrow keys to tilt the penguin forwards and backwards, respectively. You will need the Supernova Player for the link to actually play anything. A download can be found here, or a bypass can be used by pasting the following link in the browser search bar: The Kongregate flash player no longer works. Using this, he upgrades his glider and rocket, and flies at high speeds in joy over his accomplishment until he hits the Wall, setting the stage for Learn 2 Fly. ![]() To prove to the world a penguin can fly, the penguin tries to fly, but is unsuccessful, though he earns currency for each flight. ![]() Information regarding plot or other major details begin here. Learn to fly 2 kongregate how to#This game introduces the protagonist, a penguin that learns how to fly with the use of a glider and a rocket. Learn to Fly was the very first game in the Learn to Fly series. ![]()
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